// Admin Settings:
seta sv_hostname "MFB SERVER"
seta g_motd "WELCOME KPA6bl"
//seta rconpassword "your_rconpassword_goes_here"
// gametypes
// 0 = FFA
// 3 = DUEL (must fraglimit "1")
// 4 = POWER DUEL (must fraglimit "1")
// 6 = TEAM DEATHMATCH
// 7 = SIEGE
// 8 = CTF
set g_gametype 0
seta fraglimit "50" //a team wins if they score this before time runs out
//seta fraglimit "1" //for DUEL & POWER DUEL
seta duel_fraglimit "10" //for Duel game.
seta capturelimit "0" //for CTF game.
seta timelimit "50" //minutes that each map runs
seta logfile "1" //generates the logfile named by g_log above
seta g_autoMapCycle "1"
seta g_jediVmerc "0" //for FFA TFFA CTF
seta sv_pure "1" //1 prevents some cheats but also use of skins and other files
// General Server Settings:
seta g_allowvote "1" //0 to disable voting, 1 to enable voting
seta g_filterBan "1" //1 allows players to be banned from the server
seta g_forceRegenTime "200" //this default setting is recommended
//seta g_forcepowerDisable "163839" //disables most Force powers
seta g_friendlyFire "0" //IMPORTANT: 1 means your weapons can damage teammates
seta g_inactivity "300" //kicks off idle players after 300 seconds
seta g_logClientInfo "1" //some player information will be recorded in the log
seta g_log "KotF.log" //the filename of the log file
seta g_locationBasedDamage "0" //damage depends upon what is hit
seta g_maxForceRank "0" //7 is Jedi Master Force points (100)
seta g_needpass "0" //If this is 1, players need to enter a password to join
//seta g_password "yourpassword" //remove the leading // to activate
//seta g_saberdamagescale "0" //can be to make sabers harmless if friendly fire is on
seta g_teamAutoJoin "0" //If 1, new players are automatically placed on a team
seta g_teamForceBalance "0" //0 allows unbalanced teams, 1 is recommended
//seta g_weaponDisable "16" //disables the pistol
//////////////////////////////////////////////////////////////////////////////////////////////////////
//// For Space Dogfight and Vehicle Battles //////////////////
//// If you will not want to spawn of vehicles on map, you should move "vehicles.pk3, vnpcs.pk3"
//// out of "map_backup" folder.( for to play 16 or 32 clients must read Rate_Readme.txt)
/// (*) A server with a 256 kbps connection (*)
seta sv_maxclients "8" //if this is >16, only 16 can play, the rest must spectate
seta g_maxGameClients "16" //IMPORTANT: this must be 16 or less
seta sv_maxping "500" //only clients with pings lower than this can connect
seta sv_maxRate "6000" //**IMPORTANT** see information below about this cvar (Rate_Readme.txt)
if you have a very low upload bandwidth, try 4000.
//////////////////////////////////////////////////////////////////////////////////////////////////////
//seta sv_maxRate "0" // for LAN (Local area Network)
// sv_maxRate - sets the maximum allowable rate a client may have set when connected to the server.
// The default is 0, which is no limit. A suggested setting is 8000 or 10000 so server bandwidth is
// not used up by high speed clients, thus allowing modem players to have a smoother game.
//
// (*) A server with a 1024 kbps connection (*)
// 20 players : sv_maxrate = 6400
// 16 players : sv_maxrate = 8000
// 8 players : sv_maxrate = 16000
// (*) A server with a 100mbps connection (*)
// 32 players : sv_maxrate = 390625
// 20 players : sv_maxrate = 625000
// 16 players : sv_maxrate = 781250
// 10 players : sv_maxrate = 1250000
/////////////////////////////////////////////////////////////////////////////////////////////////////
seta sv_reconnectlimit "5" //number of times a client can attempt to connect
seta sv_zombietime "10" //seconds before a disconnected client is dropped
seta sv_allowDownload "0" //0 means the server won’t try to send files to the client
seta sv_allowAnonymous "0" //0 prevents players joining anonymously
seta sv_timeout "200" //seconds before a client attempting to connect is dropped
seta sv_PrivateClients "0" //reserves and subtracts this # of slots from public slots
seta sv_PrivatePassword "" //the password to access reserved private slots
seta g_vehAutoAimLead "0"
// "That cvar turns on auto-aim leading which was causing some inaccuracy
// in the auto-aim at close range, so it's off by default".
seta g_autoKickKillSpammers "3"
seta g_autoBanKillSpammers "0"
// Determines how many times a player can use /kill to suicide before they are
// automatically either kicked or banned. Decide if you want to kick or ban
// suicide runners, then set the appropriate cvar to the number of times they
// can use /kill per session before they are automatically removed from the
// game. They will receive a warning each time they use /kill before they are
// removed. Setting both cvars to "0" means players will not be removed for
// using /kill.
seta g_autoKickTKSpammers "5"
seta g_autoBanTKSpammers "0"
// If friendly fire is on (g_friendlyFire "1"), these cvars determine how many
// times a player can kill their own team members before they are automatically
// either kicked or banned. Decide if you want to kick or ban team killers,
// then set the appropriate cvar to the number of times they can kill their own
// team members (either accidentally or intentionally) per session before they
// are automatically removed from the game. They will receive a warning each
// time they kill a team member before they are removed. Setting both cvars
// to "0" means players will not be removed for team killing.
seta g_allowTeamVote "1"
// Setting this to "1" allows team members to call a vote to kick another team
// member with the console command /callteamvote kick <playername>, or Esc ->
// Call Vote -> Kick Ally.
//These are the master servers to which your server will send “heartbeats”
seta sv_master1 "masterjk3.ravensoft.com"
seta sv_master2 "qtracker.com"
seta sv_master3 "63.146.124.53"
seta sv_master4 "clanservers.net"
seta sv_master5 "master0.gamespy.com"
//----------Server Map Launching---------------
//map Tatooineduel
// or
// Map rotation:
exec map_rotation/FFA+TFFA+CTF.cfg
//exec map_rotation/CTF.cfg
//exec map_rotation/FFA.cfg
//exec map_rotation/TFFA.cfg
//exec map_rotation/TFFA+CTF.cfg
//exec map_rotation/DUEL.cfg
//exec map_rotation/POWERDUEL.cfg
//exec map_rotation/DUEL+POWERDUEL.cfg