Re: Геймплей Dark souls 2
: 11 апр 2013, 21:32
NightlyRevenger, В каком ролике? Выпускать в 2014 году такой сильный проект на PS360, когда у всех уже будут мутки с новыми консолями как-то не выгодно.
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В интервью, когда только был анонсh4lly писал(а):NightlyRevenger, В каком ролике? Выпускать в 2014 году такой сильный проект на PS360, когда у всех уже будут мутки с новыми консолями как-то не выгодно.
According to Shibuya, the team working on Dark Souls II is “substantially bigger”. Though he won’t quantify the growth numerically, he points out that the studio has nearly doubled the internal team focused on world creation alone, in addition to adding new members across every other department. When asked what state the game is currently in, he estimates it being roughly 25 per cent finished. In other words, if the current pace of development holds, you can almost definitely rule out the game arriving in 2013. Is the team hoping to finish the game before the end of the current hardware generation? Shibuya politely declines to comment.
Никакой конкретики.NightlyRevenger писал(а):В интервью, когда только был анонсh4lly писал(а):NightlyRevenger, В каком ролике? Выпускать в 2014 году такой сильный проект на PS360, когда у всех уже будут мутки с новыми консолями как-то не выгодно.
Добавлено спустя 2 минуты 51 секунду:
http://www.edge-online.com/features/dar ... -series/2/According to Shibuya, the team working on Dark Souls II is “substantially bigger”. Though he won’t quantify the growth numerically, he points out that the studio has nearly doubled the internal team focused on world creation alone, in addition to adding new members across every other department. When asked what state the game is currently in, he estimates it being roughly 25 per cent finished. In other words, if the current pace of development holds, you can almost definitely rule out the game arriving in 2013. Is the team hoping to finish the game before the end of the current hardware generation? Shibuya politely declines to comment.